PLAYGROUND

Scenic Design: Constellations

Timeline:

June 2023

Timeline:

June 2023

Timeline:

June 2023

Role:

Projection Design

Scenic Design

Role:

Projection Design

Scenic Design

Role:

Projection Design

Scenic Design

Collaborators:

Director

Lighting Designer

Stage Manager

Collaborators:

Director

Lighting Designer

Stage Manager

Collaborators:

Director

Lighting Designer

Stage Manager

Tool:

Unreal Engine

Photoshop

Figma

Tool:

Unreal Engine

Photoshop

Figma

Tool:

Unreal Engine

Photoshop

Figma

What is the project

Set against the backdrop of a multiverse, the stage play "Constellations" presents the endless possibilities and destinies surrounding the main characters, Roland & Marianne, inviting the audience to contemplate the fascinating interplay of choice and fate across different dimensions.

Projection Design

1 . Dashboard Panel

One crucial component of the scenic design is the projection design, with the "Window Scene" serving as a pivotal element to highlight contextual settings, such as the time of day and seasons in the show. Incorporating this window element as a consistent presence in the scenic settings not only enhances the audience's immersion in the show but also effectively communicates the concept of parallel universes.

Below are some window scenes from the projection design.

Stage Photos

1 . Dashboard Panel

Project Takeaways

Through my VR project, I learned to use Unreal blueprints to create a points system that responds to users' interactions with the game environment. For example, player actions contribute to a dynamic scoring system, influencing the environment and driving the plot forward. Another key takeaway was the value of gathering feedback through playtests and incorporating it into the project, enhancing the user experience and highlighting the iterative nature of VR development..

More work

@ 2024 Portfolio

@ 2024 Portfolio

@ 2024 Portfolio